You always begin to wonder what is going through the minds of a games designer when they suddenly release something that is a little unusual or crazy. I do think though, that these type of games are the most ingenious. I don't want to brag that mine follow in the same way, but sometimes it's good to be different. Obviously, in the right circumstances and promoting anything imaginative in games, is a good way to go about it.
So, here we have Elastic Band Warrior ! You are armed with a Gun that fires Elastic Bands, that will destroy the surrounding Enemy, in order to collect special Crystals eventually releasing good Karma and deminishing the bad around. I got the idea for this game from surreal experiences and circumstances during my life around this time. An all too complex story to tell, but what a great idea for a game eh ?
So, does the plot sound a bit sub-normal ? Nah ! There's nothing normal about this game, just collect those Karma Crystals (10) and all your worries will be a thing of the past. Just to make things a little more interesting, some of the Enemies replicate and you only have a limited supply of Elastic Bands. Isn't that always the way ?
Elastic Band Warrior is my second game designed with Game Maker ( version 7 ) and as before, I was able to get some music for it. Thankfully, Martin Dodd whom I met through a Remix64 Forum Post, had already composed a track previously and just needed to make final adjustments before-hand. I was also lucky enough to have the Music and Sound Effects done for Lightbulb Luke, more of that to follow in a later post.
Get yourself prepared and ready for Elastic Band Warrior : [ http://www.arisfamily.co.uk/alex/warrior.htm ]
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